top of page
Quick Links

Program(s) Hearthcards, Adobe Photoshop 2015

This concept was created as a basic project in 2015 in order to apply for the Bachelor of Game Development, therefore this was created without any training.

With the release of Mists of Pandaria, World of Warcraft's 4th expansion, the new and iconic Monk class was released to the public. The introduction brought forth an additional hybrid class to the player's rosters. The monk's hybrid specs include the Brewmaster (tank), Mistweaver (healer), and Windwalker (DPS) specializations, which I intend to incorporate into the hero's powers and cards.

Description: Masters of bare-handed combat, monks never rely solely on the need to have a weapon in their hands to defend against their enemies. Although most widely known to the outside world for their fearsome jabs and flying kicks, they refuse to limit themselves to a single method of combat. Many monks prefer instead to “soak it up” and seem to revel in the intoxicating effect of absorbing blow after blow while their companions press the attack. Other monks specialize in calling upon the restorative power of the mists to balance the good and bad energy within people, returning them to good health and fortune.



Character: Taran-Zhu, Lord of the Shado-Pan.

Description: Taran Zhu is the lord and leader of the Sado-Pan, and the first Pandaren encountered by the Alliance and Horde during their campaign in Pandaria.

Unique Keywords

Chi: A unique feature that monks possess is the use of ‘Chi’. In World of Warcraft, Monks used chi to build up their main damaging/healing/tanking abilities. Chi was built up by the use of weaker abilities in their arsenal to power up stronger abilities. The more that was built up, the greater the impact their abilities would cause. In World of Warcraft, Monks could save up to a maximum of 5 chi, however in this version, I have set the maximum to 3 to prevent overpowered spells. Chi will remain in the hero’s possession until its consumption without any natural expiration. If chi is gained while at the maximum amount, any additional gains will be lost. If it’s possible to consume chi, the player is able to choose how much chi he/she wishes to use.

Hero Power

The Monk's hero power adds one of the three Monk brews (Tigerseye, Restorative or Purifying) to the user's hand at random.

The idea behind the text, “Destroy this card at the end of your turn.” is a balancing decision. It is created so that players cannot gather numerous brew cards in their hand in order to create an overpowered turn.

Brew cards do not count at spells. This is to avoid overpowered combinations with cards that activate with spells (Gadgetzan Auctioneer, Wild Pyromancer).

Purifying Brew: Selects a target and provides them with a permanent buff of +1 health. Heroes may receive this buff.

Restorative Brew: Selects a target and provides them with a temporary buff that restores 1 health for 2 turns, amounting to a total of 2 health. Heroes may receive this buff.

Tigerseye Brew: Selects a target and provides them with a temporary buff of +1 attack for 2 turns. Heroes may receive this buff.

bottom of page