Serpent Hatchling: A strong tempo card that synergises perfectly with cards that gain Chi.
Golden Lotus Elder: When played, players will be able to select a friendly minion to provide additional attack and health to. The amount will depend on how much chi the player selects to consume.
Drunken Kegmaster: A minion that can be used as removal and can create card advantage for the player.
Cloud Serpent: A stronger version of Serpent Hatchling with the additional Taunt.
Sha of Hatred: A strong finishing card for the Monk class. Combines perfectly with self-damaging cards and existing friendly minions on the board for an OTK finish.
Guard: A buff card that provides a minion with +1 Health and Attack, as well as the Taunt ability.
Rising Sun Kick: A removal spell that increases in damage depending on the amount of Chi consumed.
Ascension: A buff card that provides a minion with +3 Health and Attack.
Chi Wave: A spell similar to the Paladin’s Avenging Wrath spell. It will throw 5x 1 damage hits at random enemy characters. After the damaging process is over, the spell will throw 3x 1 healing hits at random friendly characters.
Crystal Spire of Karabor: A weapon that heals a random friendly character whenever the Hero attacks.
Bladefist: A weapon that gains +2 durability if 3 chi is consumed when the card is played.