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Combinations
With the introduction of chi, there comes countless combinations that are both obvious and obscure at a glance. This guide provides a few combination and synergy ideas for the latter.
Multiple Card Draw
Order:
1. Play Pandarean Trainee.
2. Play Serenity.
Effect:
1. Draw 3 cards.
Enemy Minion Clear
Order:
1. Play Drunken Kegmaster.
2. Play Elven Archer and target Drunken Kegmaster with its battlecry.
Effect:
1. Random enemy minion is removed from the field and into your own hand.
Massive AoE Damage
Effect:
1. Deal 7 damage to all enemy minions.
Additional Notes:
1. Even without Touch of Death in hand, Doomsayer is a huge threat as a board wipe for aggressive decks during the early game.
Massive AoE Damage + Minion Steal
Order:
1. Play Sylvanas Windrunner.
2. Play Touch of Death and target Sylvanas Windrunner.
Effect:
1. Deal 5 damage to all enemy minions.
2. Steal a random minion that survived the AoE damage.
The Finisher
Order:
1. Play Sha of Hatred.
2. Play Elven Archer and target Sha of Hatred.
Effect:
1. Deal a minimum of 9 damage from Sha of Hatred (more depending on player's board presence).
The Wombo Combo Finisher
Order:
1. Play Emperor Thaurissan.
2. Wait until next turn.
3. Play Sha of Hatred.
4. Play Unstable Ghoul.
5. Play Crackling Jade Lightning and target Unstable Ghoul.
Effect:
1. Deal a minimum of 9 damage from Sha of Hatred (more depending on the player's board presence).
Additional Notes:
1. The longer Emperor Thaurissan survives, the more cards the player can play in 1 turn and create bigger combos.
2. Emperor Thaurissan reduces the cost of the other three cards from 13 to 10 mana in a single turn.
3. Killing the player's own Unstable Ghoul deals 1 damage to all their other minions, activating the enrage that the Shar of Hatred card buffs them with. Ultimately their damage will each increase by 3, causing a huge amount of damage in 1 turn.
Order:
1. Play Doomsayer.
2. Play Touch of Death and target Doomsayer.