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Future Runner (Endless Runner)


Program(s): Unreal Engine 4


The endless runner, Future Runner was created as an academic project for my scripting class. Upon completion of the assignment, I felt that I could do so much more than just the given parameters of the assignment. In other words, I felt as though my creativity was held back. Therefore I devoted the majority of my free time to enhance the game's mechanics and functions (as well as aesthetics)


The game follows a futuristic theme in a world the player is running through an endless base located in space rife with dangerous obstacles and traps (and rotating coins for some reason).


This entire game was completed as a solo project, therefore all roles were filled by myself.

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